8 Traits of a Good Designer
What makes a good designer? With the rise of ‘flat’ organizations and designers being able to make a career through individual contributor roles, we can try to define what makes a good designer IC without all the management responsibilities thrown in.
Designing for Data
Designing for Data
Designing for Data
Designing for Data
In mid-2016, Datascience Inc. was in search of a product space. What started off as datascience as a service turned into data science as a tool.
In mid-2016, Datascience Inc. was in search of a product space. What started off as datascience as a service turned into data science as a tool.
In mid-2016, Datascience Inc. was in search of a product space. What started off as datascience as a service turned into data science as a tool.
On Remote Work
On Remote Work
Here are a few insights into my experience working remotely for a few years. I'm trying to add something new to the narrative besides the usual talking points.
Here are a few insights into my experience working remotely for a few years. I'm trying to add something new to the narrative besides the usual talking points.
Here are a few insights into my experience working remotely for a few years. I'm trying to add something new to the narrative besides the usual talking points.
Here are a few insights into my experience working remotely for a few years. I'm trying to add something new to the narrative besides the usual talking points.
Here are a few insights into my experience working remotely for a few years. I'm trying to add something new to the narrative besides the usual talking points.
Revisiting Deiter Rams’ 1976 Speech
What Dungeons & Dragons Taught Me About Teamwork
What Dungeons & Dragons Taught Me About Teamwork
For probably 80% of the US population, 1976 was a time so long ago now that it feels like a forgotten realm ( D&D joke ).
For probably 80% of the US population, 1976 was a time so long ago now that it feels like a forgotten realm ( D&D joke ).
For probably 80% of the US population, 1976 was a time so long ago now that it feels like a forgotten realm ( D&D joke ).
Designing for the Hungry
Designing for the Hungry
Designing for the Hungry
Sometimes we can't see the forest for the trees. We get so deep in a product launch that we over-strategize and must find our way again. This is that story.
Sometimes we can't see the forest for the trees. We get so deep in a product launch that we over-strategize and must find our way again. This is that story.
Jonathan's Fantasy Art 2019
Jonathan's Fantasy Art 2019
Here is just a small sample of the 80+ illustrations I managed to knock out in 2019. Some are unfinished. Some are "finished".
Here is just a small sample of the 80+ illustrations I managed to knock out in 2019. Some are unfinished. Some are "finished".
© 2022 Jonathan Brazeau
© 2022 Jonathan Brazeau
© 2022 Jonathan Brazeau
© 2022 Jonathan Brazeau